Monthly Archives: March 2012

Unity Tutorial 3 – Improving the camera with a CameraController class

In this video, we improve the simple camera from the previous videos, creating a camera that supports both a first person camera and a smooth follow third person chase camera.

The Unity package for this tutorial can be download fromĀ http://www.brenlynne.com/unitytutorials/UnityTutorial3-CameraControllerClass.unitypackage.

Unity Tutorial 2 – Jumping and running using CharacterController

In this video, we use the CharacterController.Move() function, and add jumping and running to the basic player character navigation started in the last video.

The Unity package for this tutorial can be downloaded from http://www.brenlynne.com/unitytutorials/UnityTutorial2-BasicCharacterNavigation2.unitypackage.

Unity Tutorial 1 – Basic player character navigation using CharacterController

I uploaded the first of what I hope/plan to be a series of video Unity Tutorials.

In this video, we implement basic player character navigation using a CharacterController Component, its SimpleMove() function, and a simple Camera for first or third person games.

The Unity package for this tutorial can be downloaded from http://www.brenlynne.com/unitytutorials/UnityTutorial1-BasicCharacterNavigation.unitypackage